The past year in games has been a weird one. 2017 brought us a seemingly endless barrage of instant classics, with the likes of Persona 5, Breath of the Wild and Mario Odyssey. When I created my list in 2017 I was so passionate about almost all of my list and then as I got to the later numbers I had actually struggled to decide what should be on there, not in a “oh man there’s way too many good ones” way but more so “I don’t feel passionate enough about the games vying for the nine or 10 spot”. This year, however, I found the opposite was true, while there were no huge releases that I am incredibly passionate about, instead the year was littered with a barrage of solid releases the whole year round.
Protected: Top Ten Games of 2017
Scott McCrae’s Top Ten Games of 2016
There have been a whole lot of good games in 2016, and I feel like this is the year I finally try and write something about the games I liked the most. So here goes nothing:

